The Complete Unity Game Development Course by Codestars by Rob Percival

Udemy course The Complete Unity Game Development Course by Codestars by Rob Percival

The Complete Unity Game Development Course is the best Udemy course on the market. With this offer they will be able to greatly improve their knowledge and become more competitive within the Development category. Therefore, if you are looking to improve your Development skills we recommend that you download The Complete Unity Game Development Course udemy course.

Here you can see Udemy courses linked to: Development.

Course data:

  • Author: Codestars by Rob Percival
  • Course rating: 4.9
  • Category: Development
  • Modality: Online
  • Status: Available
  • Idiom: English

Download Udemy Course

Abouth Codestars by Rob Percival

Best-selling Udemy instructor Rob Percival wants to revolutionize the way people learn to code by making it simple, logical, fun and, above all, accessible .  But as just one man, Rob couldn’t create all the courses his students – more than half a million of them – wanted.

The Complete Unity Game Development Course

What the udemy The Complete Unity Game Development Course course teaches?

What you’ll learn The Unity Game Engine Software Creating and animating a first person character for use in an FPS Animating humanoid models and NPCs Artificial Intelligence techniques for defining the behaviour of non-player characters Using particle systems to simulate fire, fog and blood Using physics to develop a shooting mechanic with rag doll animations Unity’s Canvas to develop an integrated heads up display with maps, radar and compass How to create pickup items with colliders and triggers Add position checkpoints to save player locations Add dynamic visual and audio special effects Unity’s Terrain Sculpting System for developing game maps How to use lighting to enhance a game environment Post Processing Techniques to enhance the look of a game environment How to build a standalone game from Unity Show more Show less

Create Your Own First Person Shooter Zombie Game

More information about the course The Complete Unity Game Development Course

Getting started in game development doesn’t have to be scary .  All you need is the passion to learn and an inquisitive, experimental nature for combining code, animation, graphics, artificial intelligence, art and audio.  Sounds like a lot?  It is, but when you see how you as a solo developer can bring it all together there’s a touch of magic in the air. Unity is the number one game development engine due to its ease of use and yet powerful abilities.  It works on all platforms and can export to desktop, console and mobile devices.  It’s a great way for the beginner to jump straight into the world of game development and get their hands on the tools used by AAA game studios to produce games such as Hearthstone (Blizzard Entertainment), Cities: Skylines (Colossal Order) and Monument Valley 2 (ustwo Games) and best of all, for the beginner and hobbyist it is free! In this course, Penny demystifies Unity’s interface and plethora of tools to bring art, code, design, and more together to produce a fully-fledged First Person Shooter game completely from scratch. Using her internationally acclaimed teaching style and knowledge from over 25 years working with games, graphics, and having written two award-winning books on games A.I., Penny will take you from complete noob to a confident user of Unity. Throughout, you will follow along with hands-on workshops designed to take you through every step of becoming familiar with all the functionality of the game engine.  Throughout, you will work towards the creation of a First Person Shooter set in a post-apocalyptic world complete with zombies out for the player’s brains! This course was created with Unity 2019.3.11f however is compatible with Unity 2019.4.2f1 (LTS) on either Mac or PC . Learn how to code, animate, and work with: The Unity Development Environment. Unity’s C# interface. Terrain Sculpting Tools for creating game maps. First Person Characters and Animations for Walking, Shooting, and Reloading. Pickup Items for Medical Kits and Ammunition. 3D Models of Zombies to add Animations for Walking, Chasing and Attacking. An inventory system to keep track of player health and ammunition supplies. Navigation Meshes for programming the movement of zombies and path planning on a terrain. Finite State Machines for defining enemy A.I. behaviours. Constructing Ragdoll models for dynamic death animations. A Heads Up Display to inform the player of their health level and ammunition level, complete with a radar for locating zombies and a compass to guide the player home. Special Effects such as fire, blood splatter, and lighting techniques. Building the game to a standalone product. All assets and incremental project files are included. Contents and Overview The course begins with a section to introduce you to the Unity interface.  If you are already familiar with Unity, you can skip to Section 3.  In this introductory session, we will cover Unity’s window system, how to add models and textures, the creation of code to manipulate the properties of models, and the physics system. Following this, we will start work on the First Person Character (FPC).  You will learn how to add physics and code to move the character around, as well as add animated arms and a weapon that you can see in the game view.  You will also work to add animations for firing and reloading the weapon.  Audio effects for the player’s footsteps and jumping will also be included here. Next, you will create pickup items for medical kits and ammunition that can be scattered around the game environment to provide extra resources to the player when their health or bullet levels get low.  Here you will learn about how colliders and triggers can be used to fire off code to update values on the player that store an inventory. We will then jump into the Unity Terrain Sculpting tool and work through the creation of a large game map on which to place the FPC and enemies.  You will work with textures to colour the terrain a…

Download Udemy Course