Learn to create a 2D Action Roguelike Game in Unity 2022 by Gianny Dantas

Udemy course Learn to create a 2D Action Roguelike Game in Unity 2022 by Gianny Dantas

Learn to create a 2D Action Roguelike Game in Unity 2022 is the best Udemy course on the market. With this offer they will be able to greatly improve their knowledge and become more competitive within the Development category. Therefore, if you are looking to improve your Development skills we recommend that you download Learn to create a 2D Action Roguelike Game in Unity 2022 udemy course.

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Course data:

  • Author: Gianny Dantas
  • Course rating: 4.5
  • Category: Development
  • Modality: Online
  • Status: Available
  • Idiom: English

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Abouth Gianny Dantas

My name is Gianny, I’m an Indie Game Developer and I have created games over the last 4 years.

Learn to create a 2D Action Roguelike Game in Unity 2022

What the udemy Learn to create a 2D Action Roguelike Game in Unity 2022 course teaches?

What you’ll learn Create 2D Games using Unity Use Scriptable Objects and Singleton Pattern Use good programming practices Create Characters with multiply abilites Create Weapons and Projectile Create Strong and versatile AI using Scriptable Objects and Delegate Pattern How to use Finite State Machine Create a Boss with Projectile Patterns

Game & AI Development. Learn how to create your first topdown game in Unity with C#

More information about the course Learn to create a 2D Action Roguelike Game in Unity 2022

Learn how to create your first Topdown game in Unity implementing popular features like in Enter The Gungeon and Soul Knight! In this course, you will learn the basics of every Topdown Roguelike game, creating characters like players and enemies. Apply behaviors to these characters such as Walk, Run, Flip, and Dash. All the basics components will help you get an understanding of movement, rotations, and how to create characters with a Component-based System. You will create Weapons like Guns and Swords, each of them with different behavior and logic. By doing this you will enforce your C# knowledge. In this course, you will also learn: Singleton Pattern to communicate between classes. Structure your code in a modular way. Use Inheritance to create our Player. Object Pooler to reuse Objects. Create a Health System that can be applied to any object. Create Projectiles for our enemies and Player. Create a 2D Topdown Camera to follow our Player. Understand how to use TileMaps and Rule Tiles Create Items that can be picked and used. Create a Vendor to buy some Items. Create a Pluggable AI System using the Delegate Pattern to add Behaviors to our Enemies. Create SoundManager to play some sounds. This course is designed for developers that have some experience with C# and Unity. (Intermediate Level)

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