Drawing Adventure Game Art with Procreate (iPad) by Manuel Schenk

Udemy course Drawing Adventure Game Art with Procreate (iPad) by Manuel Schenk

Drawing Adventure Game Art with Procreate (iPad) is the best Udemy course on the market. With this offer they will be able to greatly improve their knowledge and become more competitive within the Design category. Therefore, if you are looking to improve your Design skills we recommend that you download Drawing Adventure Game Art with Procreate (iPad) udemy course.

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Course data:

  • Author: Manuel Schenk
  • Course rating: 3.5
  • Category: Design
  • Modality: Online
  • Status: Available
  • Idiom: English

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Abouth Manuel Schenk

Hi! I am Adventure Game Developer and 2D Artist. I am creating games since 2015 with Unity, Godot and Visionaire Studio. And I’ve been drawing all my life.

Drawing Adventure Game Art with Procreate (iPad)

What the udemy Drawing Adventure Game Art with Procreate (iPad) course teaches?

What you’ll learn You’ll learn to draw items for your games with procreate You’ll learn how to shade your graphics and use shadows and lights You’ll learn how to draw a complete adventure game scene You’ll learn to import your art into the game engine Visionaire Studio

Learn how to draw game items and how to create a complete adventure game scene in procreate on the iPad.

More information about the course Drawing Adventure Game Art with Procreate (iPad)

Drawing Adventure Game Art with Procreate (iPad) In this course I will show you, how to draw game items and how to create a complete adventure game scene in procreate on the iPad. As a bonus, I will show you how to import your graphics into the point and click adventure game engine Visionaire Studio. So this course is focusing on creating 2D art for games and it is not a course about the tool procreate, and how to use all option in detail. I will show you only the parts of the app, that I am using to create this art. This course was created during the development of the adventure game “Nelson and the Magic Cauldron 2 – The Journey”. When I started creating Part 1, I was looking for courses like this one. The workflow for creating a scene would have helped me a lot. I wanted to close this gap and show how I get from the sketches to the outlines to the finished scene in the game. I hope you will enjoy it. See you in the course. Manuel Schenk By the way: I would like to thank all the kickstarter bakers for there support of part one and two.

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