
Udemy course Animating Dynamic Destruction in Maya for Unreal by 3dmotive LLC
Animating Dynamic Destruction in Maya for Unreal is the best Udemy course on the market. With this offer they will be able to greatly improve their knowledge and become more competitive within the Design category. Therefore, if you are looking to improve your Design skills we recommend that you download Animating Dynamic Destruction in Maya for Unreal udemy course.
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Course data:
- Author: 3dmotive LLC
- Course rating: 3.5
- Category: Design
- Modality: Online
- Status: Available
- Idiom: English
Abouth 3dmotive LLC
3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film – or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game Art related tutorials! Got questions? Interested in a new course topic? Let us know!

What the udemy Animating Dynamic Destruction in Maya for Unreal course teaches?
What you’ll learn Learn the basics of using Fracture in UDK Learn how to use Physics Simulations in Maya to create convincing destruction
Learn the methods for creating dynamic destruction in both Maya – and UDK using physics simulations!
More information about the course Animating Dynamic Destruction in Maya for Unreal
This tutorial explores methods for creating dynamic destruction in both Maya and UDK. Inside of Maya, you’ll bake rigid-body dynamic-systems simulations, and then learn how to import them into UDK. Also, using UDK’s fracture, you will learn how to create real-time destruction environments. About the Instructor: Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..